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Adellion - Overview

Website: www.adellion.com/
Region: Europe
Status: Closed Beta
Release: Unknown
Developer: HonourBound
Publisher: HonourBound

Genre: Fantasy
Engine: 3D 3rd Person

Client Price: Unknown
Sub Type: P2P
Sub Fee: Unknown
Item Mall: ?
Free Trial: ?

Languages: English
Platforms: WindowsLinuxApple Mac

 
 
 
 
Dev's Comments

"Adellion is a world imagined and created by HonourBound and Adellion enthusiasts whom we can't thank enough for their input. Though the world classifies as a fantasy world, it holds many more similarities with our earthly reality than the norm of the fantasy-genre. In Adellion magic and other supernatural phenomena belong only in myths and beliefs."

"Adellion will be a diverse and vast world with many possibilities and options for the player. In fact anyone with enough dedication should be able to directly affect Adellion’s future. Founding a town, leading an army and farming land are all things which will be possible for the player to do."

Character Development

Adellion is skill-based, not level based. Skills increase as they are practiced. However, the numbers will not be visible to players, you will know you have increased (or decreased) in a skill by your ability to perform an action or create an item. The skills can only fluctuate by a certain amount each day. Differences between new characters and experienced characters will be much less than in other MMORPGs.

Social/Class/Guild Structure

When creating your character you are required to choose a culture to belong to, the culture you choose will depend on the type of character you enjoy playing. Each culture has healers, combat soldiers or warriors, crafters, etc. but each one will have its own unique flavor. It would be best to read carefully about each culture before deciding and then choosing one that you feel would fit your style of roleplay. Remember, Adellion is a perma-death game so you may have a chance later to choose a new character and a new culture. When you start out, you may choose to belong to a pre-created family. Families will consist of a specific number of player characters and there will be a limit to how often they can attain new members. There is also the possibility of starting your own family once you are established in the game; this is possible even though you chose to belong to one at the start. All members of a family will have the same surname. Unique surnames must be earned in the game and can be bestowed upon family members by the Cultural Leaders. Families can form without unique surnames.

Combat/Skills

A player equips a weapon or chooses to fight unarmed, they select a target, select ammunition (with missile weapons) and then choose an attack or parry move from a long list of combat options, including four different parry options and more exotic attacks like biting or headbutt. The combat happens in real time, however certain actions like dodging have been automated to make it more even.

Crafting Professions

Players have the ability to make many items including swords, furniture, food, drink, containers, houses, clothes, armour, ships, jewellery, coins, wagons and just about anything else you will need, as long as you are skilled in the required process. Adellion's economy depends largely upon the players who enjoy crafting and foraging resources.

Quests

There are many quests in Adellion some are fixed and some generated, most quests are based around the lore of the game.

PvP

Adellion is a game centred around player interaction. Apart from new players, who have a starting period where they can not be hurt or hurt anyone else, you are able to do to another player character anything that you can do to a non-player character and more.

Lore

Adellion set on the island Aryiure in the Adellonic year 3200 TS. This is a time when technology is medieval and several different cultures dominate the island. Five of them inhabit the largest continent, Aryiure.....more...

Additional Information

Permadeath is an important feature of this game, however after a new character is created they have a period, 1 week, where they cannot be harmed, harm anyone else or use any of the rogue skills. After this period is over they may be killed or knocked unconscious. If they are killed they experience a 'near death' stage and wake up in the nearest hospital currently controlled by their default culture. A player may have 3 of these experiences but the third time they die for good and must continue playing as their heir or choose a new character. If they have no heir then they must create a new character. Heirs inherit all the physical goods of their previous avatar. If a player wishes death the first time they die and not use their 'near death', that is also a possibility.




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 System Requirements

Minimum Requirements
Java-enabled Web browser.
CPU: Pentium 4 2.0GHz
RAM: 1GB
VGA: GeForce FX 5600(128MB), DirectX 9 or higher
OS: Windows XP