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KAL Online Guides

A Mage Guide


Skills for Hermit and CJB


Author: muteo.

Type: Skills.

Class:Magician.

Job:All.

Average rating: 6
          
Total Votes: 4

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Page 1 title
The long researches and investigation, their life is are full of studying. They had been priests once but they had used unallowable magic. And they are expelled to the deep forest. However, all male Magician died by the spears and swords in the battles and only females are left now. They are just anxious to continue their study.


Job Tree & Features
---------------------------------|--> Hermit --> Ascetic
Scholar --> Literary Person--|
---------------------------------|--> CJB --> Military Adviser

1. Scholar: It uses magic to attack enemies.
2. Literary Person: Getting used to the magic attack and also has revive and cure skills.
3. Hermit: It has specialty on attacking specific object with the magic.
4. Chairperson of Joong-Bang: It has skill to damage the multi-enemies on a specific area and has powerful reviving skill.
5. Ascetic: Getting specialized in attacking and self-defense skill.
6. Military Adviser: It has skill to manage all friends but it is weak against the infighters.


Hermit

Name-----Acquirement Condition-----Skill level
Skill Description

Lightning Magic-----LvL 1-----10
Throw lightning to the enemy to give lightning damage.

Ice Magic-----LvL 3-----20
Throw a lump of ice to the enemy to give ice damage.

Fire Magic-----LvL 8-----20
Throw fire ball to the enemey to give fire damage.

Lightning Blow-----LvL 21 / Lightning Magic 10-----10
Lightning get blow up when it hits the target.

Long-Range Protection-----LvL 25-----1
Perfect defense from log range attack by one time.
Efficiecy disappears after defense.

Defensive incantation1-----LvL 30 / 1st Job Change-----1
Protect one's body with power of earth. Absortion Rate + 1, Defense + 3

Magic Mastery: Lightning-----LvL 30 / 1st Job Change-----5
Max magic attack of lightning is increased.

Magic Mastery: Ice-----LvL 30 / 1st Job Change-----5
Increase the chance of making the enemy slow.

Magic Mastery: Fire-----LvL 30 / 1st Job Change-----5
Decrease the incantion time of fire magic.

Shock Wave-----LvL 31 / Lightning Magic 5+ / 1st Job Change-----5
Give the strong Shock Wave to the opponent.

Meditation-----LvL 32 / 1st Job Change-----3
Recover one's own energy point slowly.

Fire Blow-----LvL 33 / Fire Magic 10+ / 1st Job Change-----5
When the Fire Blow is active all the enemies get fired.

Splashy Ice-----LvL 34 / Ice Magic 10+ / 1st Job Change-----5
Attack with splahy ice wave. All that is hit may get slow by the Ice Mastery.

Defensive incantation2-----LvL 35 / 1st Job Change-----1
Protect one's body with power of earth. Absortion Rate + 1, Defense + 5

Speed Up-----LvL 36 / 1st Job Change-----3
Run faster for certain amount of time.

Defensive incantation3-----LvL 40 / 1st Job Change-----1
Protect one's body with power of earth. Absortion Rate + 2, Defense + 7

Frost-----LvL 43 / Splashy Ice 1+ / 1st Job Change-----1
Freeze the targeted enemy for a while of time. However, it canceled when it gets attacked.

Defensive incantation4-----LvL 45 / 1st Job Change-----1
Protect one's body with power of earth. Absortion Rate + 2, Defense + 10

Defensive incantation5-----LvL 50 / 1st Job Change-----1
Protect one's body with power of earth. Absortion Rate + 2, Defense + 15

Refining Weapon-----LvL 50 / 2nd Job Change-----5
Give additional Attack Point & Magic Attack Point on the selected weapon for a while

Hail-----LvL 51 / Ice Magic 20 / 2nd Job Change-----4
Drop pieces of sharp ice from the sky

Flame Bomb-----LvL 52 / Fire Magic 20 / 2nd Job Change-----2
Explode and fire up the selected target.

Lightning Summons-----LvL 53 / Lightning Blow 10 / 2nd Job Change-----2
Striking the lightning to the selected object from the sky

Cold Binding-----LvL 54 / Frost 1 / 2nd Job Change-----4
Freeze up to 5 enemies in the effective area with cold frost

Ice Restriction-----LvL 56 / Splashy Ice 2+ / 2nd Job Change-----1
Call the ice to the selected target and give the damage to the target and reduce the moving speed.

Chain Lightning-----LvL 59 / Lightning Blow 10 / 2nd Job Change-----1
Deliver the lightning effect to the selected target and the near the target continuously

Explosion-----LvL 62 / Flame Bomb 2 / 2nd Job Change-----2
The selected target gets hot wind and it’s exploded and burned.

Thunder-----LvL 63 / Lightning Summons 2 / 2nd Job Change-----2
Drop thunderbolt to the selected target

Explosive Brust-----LvL 64 / Fire Blow 5 / 2nd Job Change-----1
Big explosion is made on the selected area. All enemies get damages.

Thunder Storm-----LvL 65 / Chain Lightning 1 / 2nd Job Change-----1
Thunderbolts are droping for certain amount of time on the selected area. Attack every target in the area every 2 seconds for 16 seconds

Snow Storm-----LvL 65 / Ice Restriction 1 / 2nd Job Change-----1
Ice and snow are droping for certain amount of time on the selected area. Attack every target in the area every 2 seconds for 16 seconds

Fire Storm-----LvL 65 / Explosive Brust 1 / 2nd Job Change-----1
Fire is droping for certain amount of time on the selected area. Attack every target in the area every 2 seconds for 16 seconds



CJB

Name-----Acquirement Condition-----Skill level
Skill Description

Heal-----LvL 7-----5
Recover one's own health points

Cure-----LvL 16-----10
Recover some health points of one who is selected

Long-Range Protection-----LvL 25-----1
Perfect defense from log range attack by one time.
Efficiecy disappears after defense.

Defensive incantation1-----LvL 30 / 1st Job Change-----1
Protect one's body with power of earth. Absortion Rate + 1, Defense + 3

Meditation-----LvL 32 / 1st Job Change-----3
Recover one's own energy point slowly.

Defensive incantation2-----LvL 35 / 1st Job Change-----1
Protect one's body with power of earth. Absortion Rate + 1, Defense + 5

Cure2-----LvL 36 / 1st Job Change / Cure 10-----5
Recover some health points of one who is selected

Revival-----LvL 37 / 1st Job Change / Cure 1+-----1
Revive one who is unable to fight with minimum health point

Speed Up-----LvL 36 / 1st Job Change-----3
Run faster for certain amount of time.

Defensive incantation3-----LvL 40 / 1st Job Change-----1
Protect one's body with power of earth. Absortion Rate + 2, Defense + 7

Restore-----LvL 42 / 1st Job Change / Revival-----1
Recover the selected one's all health point instantly

Defensive incantation4-----LvL 45 / 1st Job Change-----1
Protect one's body with power of earth. Absortion Rate + 2, Defense + 10

Group Cure-----LvL 47 / 1st Job Change / Cure2 5-----3
Recover the health point of all the group members

Defensive incantation5-----LvL 50 / 1st Job Change-----1
Protect one's body with power of earth. Absortion Rate + 2, Defense + 15

Summons-----LvL 50 / 2nd Job Change / Revival 1-----3
Revive one player who's not able to fight. Revived character will get only 50% of EXP loss. Revived character will be brought up to you

Purification-----LvL 50 / 2nd Job Change-----1
Disable all debuffs of the selected target. Except the Revival Sequela

Cure3-----LvL 51 / 2nd Job Change-----3
Revive one player who's not able to fight. Revived character will get only 50% of EXP loss. Revived character will be brought up to you

Hypnotism-----LvL 51 / 2nd Job Change-----5
Make the enemies who are in the effective area to fall in a sleep. Target can't do anything while it's under hypnosis but when it get attacked, the effectiveness of magic will be gone away

Soul Destruction-----LvL 52 / 2nd Job Change-----2
Throw luminary to the selected target

Perfect Cure-----LvL 52 / 2nd Job Change / Restore 1-----3
Recover the health of the selected targe instantly. Recover 35% of Max Health

Increase of Target Range-----LvL 53 / 2nd Job Change-----1
Increase the range of all kinds of cure magic

Defense Improvement-----LvL 53 / 2nd Job Change-----2
Increase the selected target's Defense

Blessing of Strenght-----LvL 54 / 2nd Job Change-----2
Increase the Strength of the selected target

Blessing of Health-----LvL 54 / 2nd Job Change-----2
Increase the Health of the selected target

Blessing of Agitity-----LvL 55 / 2nd Job Change-----2
Increase the Agility of the selected target

Blessing of Intelligence-----LvL 56/ 2nd Job Change-----2
Increase the Intelligence of the selected target

Increase of Critical Hit-----LvL 57 / 2nd Job Change-----2
Increase the appearance of Critical Hit of the selected target

Group Cure2-----LvL 58 / 2nd Job Change / Group Cure 3-----2
Recover the health point of all the group members

Distance Control-----LvL 58 / 2nd Job Change-----1
Increase the range of Soul Destruction

Perfect Group Cure2-----LvL 59 / 2nd Job Change / Group Cure2 1-----2
Recover the Health of your group memebers in the effective area Recover 30% of Max HP of all group members instantly

Amnesia-----LvL 59 / 2nd Job Change-----1
Make the anger point of selected target to zero

Perfet Healing-----LvL 68 / 2nd Job Change-----1
Recover 100% of HP of selected target. But, it takes a long tme to reactivate