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Full Support Muse/cleric Guide


Build for FULL SUPPORT muses


Author: boomboy.

Type: Statistical.

Class:Muse.

Job:Cleric.

Average rating: 6.6
          
Total Votes: 30

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Full Support Muse/Cleric Guide v1.1

Revision History
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1.1 Made a few adjustments and corrections. Also added some more info on certain parts of the guide.
1.0 First guide written.

Prelude
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Firstly, this guide is made totally by me, based entirely on experience and hearsay. That means that it is not entirely tested and proven but I will say that theoretically it is sound and I'm doing pretty well. At the time that I write this guide, I am a 42 muse who has more or less gone through what is written here with a few minor differences. Given a choice, I'd like to reset my muse to follow exactly as in this guide, but I can't. This is just here to tell you that I’m not 100% certain this build will own when you hit lvl 150+ so use it at your discretion.

This build is 100% support. Meaning in any party almost 100% of the time you will either be buffing/healing. However, you will be very crucial to the survival of the party, and I guarantee people will be fighting to party you or have you in their clan.

Stats
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I'm not going into detail about what each stat does. There are too many places which you can check it out. For this build I recommend the following stats:

STR: High
DEX: Default
INT: High
CON: Default
CHA: Default
SEN: Default

A variation of this would be to add a little bit of CON at early level to help make leveling easier (I did)

Now the reason for this build is simple. You need high INT because of a few things.
1) High INT maximises ur max mp. This is VERY important as an FS muse/Cleric because you need A LOT of mana to survive. Having Orange Juices might help, but I can almost guarantee that in the heat of things it's better to simply have a huge pool to draw from.
2) High INT increases the ability of your skills. Although I've tested it and the increase is minor (at my level) it may very well make a significant difference at a higher level. Nontheless, having higher increase in stat buffs will definitely help.

You also want high STR for the following two reasons:
1) You need a very large HP pool. Big HP means you can get hit more and be able to survive. You also have more than enough time to heal yourself if you're hit continuously.
2) You need the extra defence. Sure, Blessing Armour is good, but high STR + Blessing Armour will make you very hard to damage significantly

As a support character, your job is NOT TO DIE because you have to SUPPORT your team mates. If you die, you have to be the last or the second last (after the tanker) to die because at later levels, you can revive your team mates. You CANNOT revive them if you die first. So the ability to survive is VERY important for a Full Support character.

DEX: A note on dex. While I agree that at earlier levels DEX is much better to help you evade attacks and thus saves you from being hit, I know and I know and I know that at later levels, enemies get tougher and tougher till full DEX hawkers too get hit quite often. Assuming PVP, an FS muse/cleric with dex would go down much faster being hit by a fully buffed dealer (high CON) and with probably a few shots only. You will hardly have time to heal yourself much less your team mates. I'd personally prefer to be able to survive standing and cure myself repeatedly to the point I can't die. So I DO NOT recommend DEX for FS muse/cleric.

Start by pumping INT. You can level quite ok the first few levels. As you progress, and you start dieing often, you can start pumping STR. I won't say exactly when to start pumping as it will depend on your method of leveling. Assuming you level in parties and you're not in the heat of battle most of the time, then keep pumping INT. However, if you find yourself soloing more, start getting STR earlier.

Skills
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This one is simple enough. Get skills in the Meditation tree.

Recommended Skills
Muse
10 Meditation
5 Cure
4 Support
5 Power Support
5 Heal
3 Hit Support
5 Blessing Body
5 Blessing Armour
1 BonFire

For obvious reasons, these are in the Meditation Tree. Don't max out every skill beforehand... as you level, get only the skills which you use. This will depend on your method of leveling. If you party a lot, get Heal instead of maxing cure. If you solo, get Blessing Armour. Again, I can't tell you which skill to pump first because it all depends on how you want to level.

Now once you have the above skills, you might want to get Blessing Mind. It's not particularly useful IMHO, but it's a requirement for some of the best Cleric skills.

Cleric
20 Meditation
10 Cure
XX Support
10 Power Support
10 Heal
10 Hit Support
10 Blessing Body
10 Blessing Armour
10 Defence Aura
10 Magical Aura
10 Evasion Aura
10 Sharpen Support
XX Battle Support
XX Damage Support
XX Puri
1 Resurrection
(XX Means I do not know the levels at which they max out but the assumption is that it's probably good to max except Support which can be capped at 4)

Again for obvious reasons you'd want to almost max out the skill tree for Meditation. Almost all skills there are support skills. I personally think it's wise to stay away from Curse though. If you intend to also be a status Muse/Cleric then you can get this later. Other than that, whatever skill points after getting those mentioned above would be up to you to spend.

Equips
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Equips for muses are pretty standard. Just use whatever muse equipments which you come across and if there are better generic ones (can be worn by anyone) use them. Armour, hats, gloves and shoes are common enough drops or if not, are easily available in shops. Use them according to your level. Don't upgrade them unless you're absolutely certain you want to keep a particular equipment and use it for a very long time. I do not recommend it till you are at least lvl 50. However, you can do what you like if you have the zuly to burn.

I do want to say that FS muses/Clerics should have WINGS. This is simply to help you run faster and escape mobs faster. Also, it looks cool. happy.gif Muses are the only class which can wear these wings, so progress from butterfly to little angel to angel and ultimately seraphim wings (if you call them that). The movement speed added to it is good to get away from tight situations.

For muses and clerics, you might want to use wands instead of staffs. The reason is simply that you can hold a shield if you use a wand. Wands increase your MP recovery and shields give you extra defence. As mentioned earlier, surviving is much more important then anything else. So try to use a wand instead of a staff. Range attacks also help you to 'contribute' without risking a lost of 3% or worse, the whole party.

Use equips that add to either STR or INT. Good accessories to get are those that increase Magic resistance. Again, it helps you to stay alive.


Leveling
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If you want to start from scratch, I'm not going to tell you what to do exactly. Simply hit level 10 and change to a muse. There are plenty of guides to tell you how to do it. You can reset your stats before you hit level 15, so make use of that ability and level faster. Once you get your skills, try to party and focus on support more than anything because you won't be doing significantly a lot of damage as compared to say a Soldier. Keeping that soldier alive and allowing him to go on a rampage will probably get you more experience in the long run.

Have a good attitude. Your job is to support, not to tank, at least not when you're at a low level. So focus on supporting instead of getting the kill. It's going to be a slow tedious process and you won't get much drops (unless your party members are nice and share them). But on the bright side, you don't need to spend on Kiwis, Meat or Potions.

You can also solo if you want, but it gets slow as you progress to higher levels. Start at the Hill of Wind till about level 2X. Then head to Aqua King. It's laggy but all you need is a hit or two to gain the exp. Watch out though, they seem inclined to target muses. (Almost all bosses do) You can level pretty fast here till about level 3X and beyond. If you hit 40, you can go straight to Forest of Wisdom and get Guardian Trees. Same concept. Even so, I recommend that you party people as they can help you gain exp faster. A windstorm muse or a good soldier with blood can take out the mobs and give tonnes of exp. But don't forget that your primary aim is to support them, so keep them alive for them to do more damage.


Ethics
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As a FS muse, I understand that sometimes it's irritating when people go around asking for buffs etc. But I think that if it's not inconvenient, just give them a buff. It makes them happy, stops them tormenting you, and you just might get a good leveling friend. Always remember that as a supporting character, you should do just that. And trust me, people appreciate it.

Quests
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For questing, it's a little difficult for an FS muse to pull of quests solo. However, with the help of some people you might just be able to do it. If you get mobbed, get first hit, then heal yourself. Remember to buff yourself (Blessing Body/Armour) before hand. Try to get your friends to get rid of the mob targeting you if there is one. Don't forget to keep your target or else you might lose the quest item. I keep a Mask handy to pop on when I'm questing. Take it off when leveling though; it keeps you from getting unwanted attention.

AOB
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I think that's about all I can write now. I'll update it periodically if there's anything to add. This guide is not copyrighted, but if you do want to distribute it, please give credit where it's due. Do NOT make changes, add or remove anything from this guide if you want to do so. Happy Supporting!

Written by boomboy