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WAR CE Announced - Release this Fall

Wednesday 26th March 2008

WAR CE Announced - Release this Fall!

WAR is Coming...

And you can be one of the first to experience it!

Eager players can now pre-order their copy of the Collectors Edition and be the first in line to bring their realm glory and honor this Fall.

To find out how to pre-order and all the juicy details on the Collectors Edition don't miss this page: http://www.warhammeronline.com/ce_preorder/

Below is an announcement from Mark Jacobs on release and WAR's bright and glorious future. You can find this and other great information in March's Newsletter going to inboxes now - WAAAGH!!!

On the day we signed the agreement to license Warhammer from Games Workshop, I promised them that we would create a great and glorious game, a truly next-generation MMORPG. Today, I have news to report; we are going to delay the release of WAR until Fall 2008.  While we do not expect this announcement to be met with fanfare and cheering crowds; the additional time will be spent hammering WAR into an even better game that it is today.  

During the most recent phase of beta testing, two things have become clear.  One was that our key innovations - Public Quests, Tome of Knowledge and Realm vs. Realm combat - were all coming along very well, as was the first stage of our innovative crafting system.  The second, that the game would benefit from additional iteration time as well as adding a layer of polish or two. Fortunately, as part of Electronic Arts, we are able to do just that.

While I have no doubt that the community will experience a wide range of emotions over this decision, I urge you to remember one thing (and to keep the tar cold and the feathers on the birds), that our goal has never been to release a game by a certain date but to release a great Warhammer MMORPG.  We have not wavered from this goal and with the full support of Games Workshop and Electronic Arts we intend to release a glorious next-generation MMORPG.

As always, I thank the community for its support, patronage and its patience.

Mark Jacobs
VP, GM EA Mythic



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