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Guild Highlights: Standards

Friday 15th August 2008

Guild Highlights: Standards


This week we delve into the exciting guild feature: Standards! Guild Standards allow Guild members to proudly display their Guild heraldry in battle, giving bonuses to nearby allies. As a Guild progresses by increasing its level, the Standards provide additional customizable bonuses through the use of Guild Tactics. There are over 600 Emblem choices, over 45 color choices, and over 750 Pattern/Shape combinations, for an astounding selection of over 46 million combinations to choose from!  And don't forget that you can also choose from 4 poles to hold your banner up!







Guild Standards are Guild advancement rewards that provide a game play bonus to nearby allies. The Standards become available as a Guild moves up ranks, with up to three Standards ultimately being unlocked. Once a Guild reaches the appropriate rank to unlock a Standard, the Standard becomes available for purchase at the Guild store located in your Realm's capital city and from Renown merchants located within RvR keeps. The Standards display your Guild's heraldry, and can be carried (or planted in the ground!) to provide an area of effect bonus, or planted inside a keep which allows the guild to claim the keep. Any Standards used by a party in RvR (Realm vs. Realm™), whether carried or planted in the world, can be captured by enemy players.



- As they advance, guilds gain the ability to carry Standards with unique Heraldry into battle.

- Heraldry is fully customizable with Emblem, Shape and Pattern designs and colors to reflect the heart of the Guild.

- On the battlefield, Standards visually broadcast who you are to your enemies and allies alike.

- They also grant customizable bonuses to nearby allies on the battlefield.

 

Standards can be used to claim keeps in the name of your guild in RvR, after which your Heraldry will be displayed over the keep walls and your guild gains bonus experience.

 




Guild Standards are equip-able items which take the place of your other weaponry and can only be equipped by members marked as “Standard Bearers” (of which the guild leader is always one) within the guild.  Standard Bearers can be assigned via the right click context-sensitive menu inside the Guild Roster.  With up to three Standards and seven “Standard Bearer” guild titles ultimately being unlocked, guilds now have the power to spread their fame (or infamy) across the Realms.





Standards can be carried into battle and planted in the ground for an area-wide bonus, or planted in the Standard attachment of a keep to claim that keep in the name of your guild. Claiming a keep allows players within a much larger radius to benefit from the Tactical effects on the Standard, as well as gives a steady stream of guild experience to the guild that claims it.  And don't forget the prestige of flying your guild's banners over the walls of a conquered keep!





Standards may be captured in RvR by opposing Realms by capturing the planted Standard or by killing the Standard Bearer while the standard is being carried. The capturing party receives a morale and renown bonus for a successful standard capture.

When a party's Guild Standard is captured, the Standard Bearer must purchase a new standard.





Divinity will be fighting on the side of ORDER, and will be heavily active in everything RvR and PvP related. We will set up weekly PvE Raids, RvR Raids, and PvP practice sessions in smaller groups. Divinity's goal is to be one of the top Order guilds one day for Warhammer Online! With solid leadership, and experienced members it's our hope to hold back the forces of Destruction, and slowly wipe them off the planet!




From the Guild Leader: Divinity is a PvP/RvR-Centric Guild. Although PvE is important in order to build our characters, it is for the ultimate goal of defending against Destruction in all aspects of PvP including Sieges, Scenarios, and Group Battles. We will have organized weekly events for both PvE and RvR as well as practice PvP/RvR events. We will be a hardcore guild, but will not have strict restrictions on how often you need to play. Some of the best players are casual after all!




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